Smoothing edges


show more Smoothing edges provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Smoothing edges

So we have built one shelf out of our book shelf, and you will notice that it looks kind of strange. It's got some weird shading on it, and this is because of the edge smoothing. By default, Smoothing is turned on for a chamfer box primitive, and what that means is if I get in a little bit closer here with Ctrl+Alt+Middle mouse and move it with Middle Mouse, what that edge smoothing means is that we're not seeing a flat polygon face here so much as sort of like the illusion of a rounded corner.

So all I have to do in this case is select the object and go to its Modify panel and turn off Smoothing. And that's all that's required here in this case because, again, this is an angled bevel and not a rounded bevel, whereas you will notice if I increase the Fillet segments, get in a little bit closer here and press F4, turn off those edges, you can see now we are getting faceting. So if you were using a rounded corner, then you would want Smoothing turned on, but in this case, we ...

Smoothing edges
Video duration: 1m 16s 10h 4m Beginner

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Smoothing edges provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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