Learn how to exclude an object from casting shadows from specific lights.
an architectural lighting study of a particular space,…then at some point you're going to want to bend…or break the rules of physics in your lighting setup.…And that's why Arnold is almost always a better choice…than ART for rendering,…because ART will only allow you to do things…that you can do in the real world.…And that's kind of a big, big problem…for anything that's not an architectural lighting study.…So if you want to achieve…a particular effect that's almost required,…that you have the ability to do things…that you couldn't do in the real world.…
For example, in this case I want to produce…a dramatic lighting effect of some rim lighting…on the edges of this Athena sculpture.…And I've got a traditional studio setup here…with a key light, a fill light, and two rim lights…behind the figure.…And you'll see that I've placed…those rim lights outside of the set.…And they're actually behind this wall.…And I had to do that because if…the lights were very close up to the subject…it would not give me the effect that I wanted.…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2017: Advanced Lightingwith Aaron F. Ross2h 52m Advanced
3ds Max 2017: Advanced Materialswith Aaron F. Ross2h 34m Intermediate
3ds Max 2019 Essential Trainingwith Aaron F. Ross10h 39m Intermediate
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3ds Max: Tips and Tricks
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