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Setting up the workspace

Setting up the workspace: Creating a Environment Kit Design for Games
Setting up the workspace: Creating a Environment Kit Design for Games

Max has a few tools and settings that we’ll want to set up before starting our modular modeling. In this video we'll 1. configure the viewports to our liking, 2. set up our texture map viewing size so we can easily see our materials, 3. Choose a layout that will work for modular modeling, and 4. change the background color. Once we have MAX set up so we can more easily work on our modular objects we'll be ready to start.

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Skill Level Intermediate
2h 38m
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Skills covered in this course
3D + Animation CAD Materials Modeling Textures 3ds Max

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