From the course: 3ds Max 2017 Essential Training
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Setting up Time Configuration - 3ds Max Tutorial
From the course: 3ds Max 2017 Essential Training
Setting up Time Configuration
- [Voiceover] In chapter 12, we're looking at basic key frame animations in 3DS Max. Maybe you want to create an architectural walkthrough, cause the camera to move through the space, or maybe just pan to take in different regions of the space, and to do that, we will use keyframe animation. The first step of keyframe animation is to set up your time configuration perimeters. What's your frame rate going to be? How many frames do you want to render and so on? That's done from a button down here in the lower right corner of the interface. It's got a little clock and a gear. Time Configuration. Click on that, and the dialogue opens up. The first thing to look at is the Frame Rate. We can actually change the frame rate in 3DS Max after the animation has been done, which is pretty incredible because internally, 3DS Max doesn't calculate in frames. It calculates in something called "ticks", which are one 4,800th of a second, so it slices time down into tiny, tiny, little increments of a…
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Contents
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Setting up Time Configuration6m 18s
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Creating keyframes in Auto Key mode4m 22s
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Creating keyframes in Set Key mode3m 52s
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Editing animation in the timeline4m 50s
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Editing animation in the Dope Sheet4m 34s
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Interpolating keys in the function Curve Editor6m 41s
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Moving position keys with trajectories4m 2s
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