Store the current state of a liquid simulation.
- [Instructor] Initial state is a feature of simulations…in which we can set the initial conditions for a simulation…based upon the current conditions, so that means you can run…a simulation until you get a result that you like and then…store that as the initial state or start conditions…for a new simulation.…This is very helpful in many situations, a classic example…being this one in which I simply want this glass of water…to settle down and become completely motionless…before an action is performed upon it.…
I have a simple animation here in which the glass gets…knocked over and this purple cylinder here is going to…be the emitter for a 3ds Max fluid simulation.…If we rewind back to frame zero, I scale down the emitter…a bit in order to make this a more dramatic example…I'll make it so that the liquid sloshes around in the glass…a bit so we can actually see when the initial state…is being stored.…
Okay so that's why I've scaled down just for clarity…in the demo.…But normally it would be scaled up to fit inside…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2017: Advanced Lightingwith Aaron F. Ross2h 52m Advanced
3ds Max 2017: Advanced Materialswith Aaron F. Ross2h 34m Intermediate
3ds Max 2019 Essential Trainingwith Aaron F. Ross10h 39m Intermediate
New This Week
Layering materials of Fluids6m 51s
3ds Max: Tips and Tricks
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.