From the course: 3ds Max 2020 Essential Training
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Selecting in window and crossing modes - 3ds Max Tutorial
From the course: 3ds Max 2020 Essential Training
Selecting in window and crossing modes
- [Instructor] Concluding our chapter on the 3ds Max interface, I have one more selection tool I want to share with you. And it's called window crossing mode. Up on the main tool bar, we have the select object tool you're familiar with, there's a rectangular region by default for the select object tool. So if I click and drag, I get a rectangle and I can select something. Or I could use a different mode, I could select with a circle, click and drag. Or even a lasso. But in any case, by default, if my selection touches the object, it is selected. Go back to the rectangular region, so this is called crossing mode. That means that if your region crosses or touches an object, it will be selected. But up here on the main tool bar we can change it over to window mode. Click that button, and in window mode we have to entirely enclose the object within the selection region in order to select the object. So if I click and drag here, and I don't select the entire region, then nothing gets…
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Contents
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Getting familiar with the interface3m 14s
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Customizing a workspace6m 19s
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Customizing viewport and grid colors4m 26s
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Creating and manipulating primitives5m 49s
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Transforming objects with Move and Rotate5m 54s
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Navigating in viewports6m 35s
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Choosing viewport shading modes4m 4s
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Saving time with keyboard shortcut hotkeys5m 41s
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Customizing hotkeys4m 29s
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Choosing a reference coordinate system8m 27s
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Manipulating objects around a transform center3m 42s
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Using the Scene Explorer outline2m 6s
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Configuring viewport layouts3m 8s
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Using Isolate Selection and Lock Selection2m 26s
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Selecting in window and crossing modes1m 51s
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