From the course: Learning RealFlow
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Selecting and transforming objects - RealFlow Tutorial
From the course: Learning RealFlow
Selecting and transforming objects
- Manipulating objects in RealFlow works just the same as it does in most 3D programs. You've got transforms for each object, position, rotation, and scale. And those are here on the toolbar. We have the Move tool, Rotate tool, and Scale tool. I can choose the Move tool, select an object, and position it. Or, I can choose the Rotate tool, and turn the object in various directions. Really, just like any 3D program. If you want to switch between local and global modes, for the different transforms, to do that you want to have an object selected and a transform mode active, and then you've got a button here that let's you switch between local transforms and global transforms. Right now, for rotations, it's set to local. There's a little "L" there. If I click that button now, it says "G," which means I'm going to be rotating in global space. In this case, around the x-axis. I can go to the Move tool and, right now, the Move tool is defaulted to global space, or world space coordinates. If…
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Contents
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Understanding the RealFlow pipeline2m 20s
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Analyzing the demo scenes5m 5s
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Setting preferences3m 44s
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Creating and setting up RealFlow projects5m 1s
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Browsing the interface2m 25s
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Selecting and transforming objects1m 26s
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Navigating in views1m 8s
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Layout views and panels3m 19s
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Choosing shading modes1m 44s
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