From the course: 3ds Max 2019 Essential Training
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Sculpting with Paint Deform Push/Pull - 3ds Max Tutorial
From the course: 3ds Max 2019 Essential Training
Sculpting with Paint Deform Push/Pull
- [Instructor] In the previous movie we saw how to load the free form modeling tools. Now let's take a deeper look at the parameters for the push/pull brush. I'll select my terrain object and on the Free Form tab of the ribbon, click Push/Pull and drag across and I previously increased the size and offset so I can see I've got some rolling hills there. So, size is of course the radius of the brush and you can change it here but it's just easier to use the keyboard shortcut. To change the radius of the brush, hold down control and shift at the same time and drag the mouse button up or down and we can change that radius, so now I've got a smaller brush or a larger brush. Then we come to strength. Strength is not really strength, it's sensitivity. With a higher strength you'll get a greater amount of deformation if the speed of your stroke is constant. To demonstrate, I'll erase what I've done by clicking the Cancel button and I'll set the strength to a value of 0.1 and drag my mouse…
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Contents
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Using the Freeform tools on the ribbon4m 24s
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(Locked)
Sculpting with Paint Deform Push/Pull5m 53s
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(Locked)
Using Paint Deform Brushes5m 43s
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(Locked)
Setting paint options3m 16s
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(Locked)
Setting brush options4m 52s
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(Locked)
Conforming one object to another4m 5s
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(Locked)
Adjustment with Move Conform3m 32s
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(Locked)
Sculpting with Conform Transform4m 58s
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