Learn how to align a matte painting to a camera with the LookAt constraint.
- [Narrator] One way to integrate photographs…or other 2D imagery into a 3D scene is a matte painting,…and this is a term from analog filmmaking.…In the good ol' days,…matte paintings were painted with real paint…onto an opaque surface or onto a sheet of glass.…In the 3D world, the term matte painting…generally refers to some piece of geometry…that accepts an image,…but does not participate in lighting and shading.…That matte painting could be a flat plane like this one,…or it could be some proxy low level of detail geometry…on which we've projected an image.…
This is a simple case, with the image applied onto a plane.…To make sure that it doesn't participate in lighting,…we need to apply special material…and also adjust the object properties.…Let's go into the Material Editor to take a look.…This is the Shader Network that's currently assigned…to that matte painting or image plane.…I've got a bitmap image.…Double click on that and it's an EXR file.…To make sure it has the same exposure…as the rest of the shot,…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
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