From the course: 3ds Max: Tips, Tricks and Techniques

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Aligning a camera to a background with Perspective Match

Aligning a camera to a background with Perspective Match - 3ds Max Tutorial

From the course: 3ds Max: Tips, Tricks and Techniques

Aligning a camera to a background with Perspective Match

of matching a 3D computer graphic camera to a 2D image so that the 3D camera matches the camera of the original image or photograph. And that way we can insert computer graphic elements into an existing photograph. For motion pictures, this is known as match moving, and that is a much more complicated and involved process which could actually be an entire course in itself. called Perspective Match. And this is a quick and dirty tool that will allow you to relatively easily match a 3D camera to an existing photograph. We need a free camera for this. It only works with one of the legacy free cameras. So go to the Create panel and choose Cameras and click Free and create it in the top viewport. Click and then right-click. It's facing downward. And I've done that just to avoid confusion because I'm going to change the rotation order. The reason for this is so that my rotations will be more predictable. And if you want to know more about this, I covered it in great detail in the course 3ds…

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