Reverting back to the look of 3ds Max 2009


show more Reverting back to the look of 3ds Max 2009 provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the 3ds Max 2010 New Features show less
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Reverting back to the look of 3ds Max 2009

Being a 3ds Max user since the days of DOS, I'll never forget when Max first made its way to the Windows platform over a decade ago. The new Windows version no longer called 3D Studio was more colorful, more intuitive, and compared to its older DOS counterpart, an absolute blast to use. And the programs interface for all intents and purposes stayed true to its Windows look with its Viewport Shading and icon colors until well about, I guess now. With the introduction of Max 2010, many of you seasoned Max users have, whether you like it or not, had a little learning curve to go through in familiarizing yourself with the new look. Yeah, most of the commands are in the same place but it's amazing what switching things around colorwise can do with the users immediate use of the software.

I know, it personally took me probably a couple of weeks to get used to the new and improved layout and design. Well, if you would rather work with the good, old look and feel of Max 2009, for the m...

Reverting back to the look of 3ds Max 2009
Video duration: 2m 4s 1h 38m Intermediate

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Reverting back to the look of 3ds Max 2009 provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the 3ds Max 2010 New Features

Subject:
3D + Animation
Software:
3ds Max
Author:
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