In this video, learn how to render lights separately.
- [Instructor] Another way to art direct renderings…in post-production is with light groups.…Some advanced renderers automate the process…of rendering different groups of lights as separate files.…When these light group renderings…are combined in post-processing,…the final result is exactly the same…as if the lights had all been rendered together…in a single pass.…This opens up many creative possibilities,…streamlines revisions, and also makes the process…of architectural lighting studies that much easier.…
There's no need to render many different versions…of a scene with different lighting schemes.…We can render all of the lights at once…and instantly enable or disable groups of lights in post.…The basic process is to place individual lights in groups…and render the groups to separate render passes.…This is handled with AOVs, arbitrary output variables,…which are render passes that can carry…many different types of information.…Once the light groups have been rendered out…as separate passes, they can be combined…
Author
Released
4/23/2018- Choosing a visualization app
- Managing assets
- Shading with materials and textures
- Daylighting, practical lighting, and studio lighting
- Lightbox and macro photography
- Vehicles and large-scale objects
- Architecture and interior design
- Technical illustrations
- Rendering passes and light groups
- Rendering for print, prepress, and broadcast
- Animating turntables and orbits
- Rigging and animating a walkthrough
Skill Level Beginner
Duration
Views
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Introduction
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Welcome1m 1s
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Course prerequisites1m 7s
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1. Preparation and Layout
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Choosing a visualization app4m 58s
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Project asset management2m 9s
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Importing and referencing2m 27s
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2. Lighting and Shading
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Adding detail with textures2m 55s
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Daylighting2m 42s
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Practical lighting2m 30s
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Studio lighting3m 4s
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Global illumination3m 49s
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3. Photography
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Exposure and tone mapping2m 54s
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Lightbox photography1m 54s
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4. Rendering and Image Manipulation
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Compositing render passes2m 29s
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Rendering light groups2m 4s
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5. Animation
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Turntables and camera orbits3m 13s
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Controlling camera rotations4m 20s
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Rigging a walkthrough camera1m 43s
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Rendering an animation3m 56s
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Conclusion
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Next steps48s
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Video: Rendering light groups