Export shading passes with Arbitrary Output Variables in 3ds Max.
- [Instructor] For compositing and color correction,…it's very common to save out render passes.…For example you might want to save out…the direct illumination separately from the indirect,…separately from the shadows, and combine and balance…those in a compositing application.…For the 3ds Max scanline renderer,…this is done with a feature called Render Elements.…The Arnold Renderer does not support Render Elements.…It has its own native system for saving…out render passes, which is called AOVs.…
It's an acronym for Arbitrary Output Variables.…Let's create some AOV passes and combine…them in Photoshop.…Let's go into the Render Setup dialog.…The first thing we need to do is define a file output.…If we don't do this we'll get an error message…in the AOV tab here.…So scroll down in the Common tab,…and under Render Output, click Files.…I want to save into the renderoutput folder…in my current project, and just to keep…my assets organized, I'll create a folder within there.…
Create a Folder, and I'll call it composite AOVs.…
Skill Level Intermediate
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