From the course: V-Ray Next for 3ds Max Essential Training
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Rendering in the cloud (beta) - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Rendering in the cloud (beta)
- [Instructor] V-Ray Cloud is a new, and obviously cloud based, that has been designed to help turn even the most humble of design and/or visualization operations, such as just a single freelancer, into a computing powerhouse. Offering us as it does, a way to render out our projects, both with speed and even whilst on the go if required. as all 3D platforms or applications that support V-Ray Its user interface is accessed via a web browser, is done from inside the host application, and is pretty simple and straight forward to set up. All that is required, is that we have a compatible version of V-Ray installed, such as V-Ray Next for 3ds Max, and that we have the V-Ray Cloud client application installed on our machine as well. Once a job has been submitted to the cloud, we can monitor its progress, queue up other jobs, and even change job settings and resubmit them, much of which can be done without even opening the scene, such as from our phone, tablet, or laptop. To see all of this…
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Contents
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Adaptive Dome Light setting2m 22s
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Metal/rough workflow3m 55s
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Rendering in the cloud (beta)3m 11s
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Switch material2m 52s
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NVIDIA AI Denoiser and render element specific denoising4m 19s
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New hair material (update 1 Glint and Glitter)3m 51s
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Lighting Analysis tool3m 24s
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V-Ray plugin material and texture3m 19s
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Drag-and-drop V-Ray assets1m 37s
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Point-and-shoot camera tools4m 36s
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Update 1: Viewport IPR3m 21s
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Update 1: GPU improvements (bucket, dispersion, and faster fog)4m 38s
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