As we add render elements to our list, you may have noticed that each have their own set of unique parameters that can be adjusted. We need to take note of these as some of the elements will need us to input key pieces of information, although of course not ALL render elements require this.
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- Exercise Files
- [Voiceover] Although the boys and girls over Chaos Group…have done a really good job at setting up the defaults…for V-Ray's render elements in 3ds Max, there are,…as you would expect, still quite a few parameters that need…either setting up or tweaking on a scene by scene…or sometimes even a shot by shot basis.…In this video then, we're going to take a look…at setting up the options for the elements…that we are using.…If I just open up the Render Setup dialog by hitting the F10…key and then jump into the Render Elements tab,…you can see if I just select the GlobalIllumination element…that we have a parameters roll out.…
This is where any tweakable parameters…for each of the elements will show up.…Here, we see that we can stop this element from actually…showing up in the V-Ray frame buffer.…We can disable color mapping for it…and we can set a multiplier value,…giving us the ability to either increase or decrease…the strength of the GI effect being captured…in this element.…With the same holding true…for the Direct Lighting element as well.…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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