Refining the mouth


show more Refining the mouth provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max show less
please wait ...

Refining the mouth

The mouth is one of the parts of the body that undergoes extreme deformation. Muscles all around the mouth push and stretch the lips in a very elastic way. Getting the proper edge flow then becomes crucial to good animation. Luckily, we've already established the flow zone, so we have eliminated any guesswork about where to cut new edges because we can just insert more edge loops inside of our existing edge flow. There are three main things that I want to do to the mouth here. One is tweak the shape to make it more appealing; two is create more edge loops that I can use to increase the level of detail; and third is to create a closed- off mouth cavity on the inside.

So we have got the head here. I have already got a Symmetry modifier on the stack, so anything I do at one side of it's going to happen to the other. Now let's start tweaking out the shape. There are a few tools that I like to use here a lot when doing this type of work. One is Soft Selection. I want to push around so...

Refining the mouth
Video duration: 11m 24s 4h 31m Intermediate

Viewers:

Refining the mouth provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
please wait ...