From the course: 3ds Max: Tips, Tricks and Techniques

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Real-time animation with the Motion Capture utility

Real-time animation with the Motion Capture utility - 3ds Max Tutorial

From the course: 3ds Max: Tips, Tricks and Techniques

Real-time animation with the Motion Capture utility

for Motion Capture. And that is a way to create animation keyframes based upon physical motion in the real world. 3ds Max supports Motion Capture from the mouse, the keyboard, a joystick, or a MIDI device. MIDI is the musical instrument digital interface standard for keyboards and other electronic instruments. Let's start by adding Motion Capture keyframes and it's got a Wave modifier on it. Go to the Modify panel just to show you. The Wave modifier has Amplitude and Wave Length parameters. I can increase the Amplitude and you can see we're getting kind of a jagged result. That's because the Wave Length is set to 0. So I'll increase the Wave Length a bit and as that Wave Length goes up into the ones and meters we can see that we're getting a nice sine wave. So we can drive those parameters for Motion Capture. I'll set those Amplitude 1 and Wave Length parameters back down to their defaults of 0. To use Motion Capture you need to assign the Motion Capture controller to the tracks you…

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