Putting on the final polish with glinting highlights and glow


show more Putting on the final polish with glinting highlights and glow provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Rendering Exteriors in 3ds Max show less
please wait ...

Putting on the final polish with glinting highlights and glow

Glow is one of those magic filters we can put on in post, that really adds a softness and a warmth to our image. And it also lets us know when a light is just a little too bright on a surface. I'm going to put a little bit of glow on both of my flows here in the node graph, just to make those highlights pop out a little bit more. Glow actually shows where an image is over-exposed and dazzling the lens just a bit. We don't want to put glow on everything. We want to use it strategically on just a few key elements to show that they're nice and bright.

Putting on glow is fairly easy. The trick with glow is to make sure that your value, your luminance, is in the right place first, because glow is luma-based. I'll put Glow on my desk image first by clicking on the ZDFocus2, right-clicking and choosing Filter and Glow. Note that Nuke knows that I was in the Filter section last, and so it jumps to that on right-click. With the glow on and making sure it's selected and i'll press one to ...

Putting on the final polish with glinting highlights and glow
Video duration: 5m 1s 3h 43m Intermediate

Viewers:

Putting on the final polish with glinting highlights and glow provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Rendering Exteriors in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
please wait ...