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Principle 9: Spacing

Principle 9: Spacing: 12 Principles of Animation for CG Animators
Principle 9: Spacing: 12 Principles of Animation for CG Animators

If the Principle of Timing defines WHEN an action should occur, the Principle of Spacing defines WHERE an action occurs. We'll teach you how to make two actions happen at the same time, but with wildly different spacing resulting in very different effects on the audience. We'll also explore tools to achieve different Spacing in Autodesk Maya and Blender.

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Skill Level Beginner
1h 23m
Duration
15,198
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