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Principle 4: Pose-to-pose

Principle 4: Pose-to-pose: 12 Principles of Animation for CG Animators
Principle 4: Pose-to-pose: 12 Principles of Animation for CG Animators

Pose to Pose Animation is the more refined, planned version of an animation workflow. We'll go over how to set key poses first and then later how to position them over time. We'll also teach you tools for quickly setting keyframes on your character's controls, and which of Maya and Blender's tools are the most important for the job.

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Skill Level Beginner
1h 23m
Duration
111,115
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