Everything has a slight anticipation before movement begins. We'll study live action examples of movements and see how the body tightens right before a run, or how a walk causes your body to lean before the first step. Understanding the Principle of Anticipation is key to making animation feel "alive" and not "robotic".
- [Instructor] The principle of anticipation is all about…the movement that happens right before the main action.…Mastering this technique will take a lot of time…but it's the big difference between…making things feel robotic and lifelike.…Let's take our runner for example.…Right before she takes off,…there's quite a bit of things happening here.…First, she has this large move up to get ready for the run.…Next, she does this slight push up right here.…She actually goes farther back,…and her neck tucks in a little bit too,…right before she lifts off and starts running.…
But there's also a lot of small anticipations going on.…For example if you look right about here her ab muscles…start to tense up, as do her arms and her ankles.…Her back leg starts to squeeze…a little bit and she rolls back.…These are smaller anticipations…for the even larger anticipation that's about to happen.…If we were to take out all of this anticipation,…it would look pretty weird.…Suddenly, we have no idea what's going on.…She just pops into her movement,…
Author
Released
10/24/2016Animation has evolved tremendously in the last century, but some principles always stay the same. This foundation will serve you for a lifelong career.
- A history of character animation
- Squash and stretch
- Anticipation
- Staging
- Pose-to-pose animation
- Secondary action
- Timing
- Exaggeration
Skill Level Beginner
Duration
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Introduction
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Welcome34s
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1. An Overview
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2. Squash, Stretch, and Anticipation
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3. Staging
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Principles 3: Staging1m 21s
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4. Straight Ahead and Pose-to-Pose
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Principle 4: Straight ahead5m 10s
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Principle 4: Pose-to-pose3m 48s
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5. Follow Through and Slow In and Out
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Principle 6: Slow in and out2m 13s
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6. Arcs and Secondary Action
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Principle 7: Arcs3m 8s
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7. Timing
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Principle 9: Timing4m 50s
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Principle 9: Spacing2m 26s
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8. Exaggeration, Solid Drawing, and Appeal
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Principle 10: Exaggeration2m 36s
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Principle 11: Solid drawing4m 40s
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Principle 12: Appeal1m 53s
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Conclusion
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Next steps55s
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Video: Principle 2: Anticipation