The Preset Flow has two extremely powerful usability…scenarios that we may find ourselves wanting to take…advantage of whenever we need to get a…head start on the creation of certain effect types.…On the one hand, it is a tool that gives us the…opportunity to make use of particle effects created by other talented artists.…These could be colleagues from our own studio.…Or it could be artists from anywhere around the world who have decided…to make their particle effects available to other 3ds Max users.…
Another way that the Preset Flow could prove extremely useful, comes from the…fact that it makes it possible for us to easily reuse our own work.…So, for instance, we might create the basic motion elements…that are always needed for a certain type of effect.…We could then save that out as a quick-start preset ready to be used any…time we need to hit the ground running on an urgent project.…In fact, in this video, we will do…just that, taking an existing basic particle effect…and saving it out, so that we have access to it as a permanently available preset.…
- Deconstructing a flow
- Making use of events
- Creating a standard flow
- Reusing effects
- Adjusting the Birth, Speed, Shape, and other operators
- Making tests that create events
- Creating rainfall
- Setting up a Splash system
Skill Level Beginner
1. Overview of the Particle Flow System
2. Adding and Building Flows
3. Putting Operators to Work
4. Tests That Create Events
5. Creating Rain, Drip, and Splash Systems
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