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Positioning the stencil and prototyping

Positioning the stencil and prototyping: 3ds Max: Hard Surface Modeling
Positioning the stencil and prototyping: 3ds Max: Hard Surface Modeling

Before we begin making our cuts, it's important to make sure that the stencil is perfectly lined up with where we want to make the cuts. We can use the align tool to do this as well as make manual adjustments to the orientation, using 3ds Max's transformation tools set to use the local coordinate system.

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Skill Level Intermediate
2h 38m
Duration
33,499
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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