How To Play Image Sequences In The Ram Player In 3Ds Max 2015


show more Playing image sequences in the RAM Player provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2015 Essential Training show less
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Playing image sequences in the RAM Player

Once you finished rendering, you'll want to preview the animation to make sure that it came out correctly. You can do that in a lot of different programs. But 3DS Max provides a module that'll let you load those images directly, without having to convert to a movie first. This is called the RAM Player and that's because it loads images directly into system memory. Just be aware that if you have a very long sequence or a very high resolution sequence that it might not all fit into system memory and in that case you'll have to down scale the images at the point that you import them into the RAM Player.

Alright, so it's found in the rendering menu and it's at the very bottom and it's listed as compare media in RAM Player. And they put that compare media on there to remind that you can actually load more than one sequence in at a time, but we're just going to load one in. Click on that and the RAM Player launches. We've got Channel A and Channel B, but we only care abou...

Playing image sequences in the RAM Player
Video duration: 3m 11s 10h 43m Beginner

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Playing image sequences in the RAM Player provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2015 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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