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Planning space between modular meshes

Planning space between modular meshes: Creating a Environment Kit Design for Games
Planning space between modular meshes: Creating a Environment Kit Design for Games

Because modular meshes are built to a grid, it is possible for faces to share the same space. Second story floors or adjacent hallways can be problematic wen planning how an environment is designed with modular meshes. We'll look at how you should decide on a "buffer" space between hallways and other situations that are unfriendly to our grid based system.

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Skill Level Appropriate for all
2h 38m
Duration
25,308
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Skills covered in this course
3D + Animation Materials Modeling Textures 3ds Max

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