Planning a modern building: Base and shaft


show more Planning a modern building: Base and shaft provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max show less
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Planning a modern building: Base and shaft

The modern skyscraper differs dramatically from the wedding cake of the past city fabric, driven by a hero complex on the part of the architect and enabled by revolutions and construction technique material, it truly reach to the sky. In doing so they often deny the human scale and detail of their predecessors, and consequently require a different design approach. In this movie I'll demonstrate planning techniques for the modern skyscraper with an emphasis on modular textures. In this first example we have a skyscraper and I went out and I took photo reference of it and I had to make this example out of five photos because this building was so tall in order to see the top of it.

And this is really typical of skyscraper design. They're called skyscrapers; they reach up to the sky. So tall we often have to bend back to see them. As part of this what we see is that we can't see the whole building all at once. We can see the base or we can see the middle or we can see the top, b...

Planning a modern building: Base and shaft
Video duration: 3m 1s 5h 54m Intermediate

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Planning a modern building: Base and shaft provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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