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Placing detailed elements in the scene

Placing detailed elements in the scene: Creating a Environment Kit Design for Games
Placing detailed elements in the scene: Creating a Environment Kit Design for Games

We've built the models, we've applied textures, we've made sure everything fits on the grid. We've been waiting to place these elements in the scene for a long time and we finally get to build our scene. The process will take some time, but if all the pivots, grid scaling and sizes of our models is correct, this should literally be a snap! Don't worry if a few elements don't quite fit correctly as I'm sure a few elements will need some adjusting, but that is just a normal part of building out your scene with modular assets. This is where we finally get to see our modular assets in action!

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Skill Level Intermediate
2h 38m
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Skills covered in this course
3D + Animation CAD Materials Modeling Textures 3ds Max

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