Join Zaheer Mukhtar for an in-depth discussion in this video Opening for the top window and balcony, part of 3ds Max: Stylized Environment for Animation.
- [Instructor] Let's look at a new way of…how we can add an opening here at the window…and then we can use that for the balcony…and other two openings down there.…So for that I will select this plank area,…which if I take out you should see that…we added that earlier, and also this one.…I will hold control and click this one…and then Alt + Q to solo this out…and I'm going to select this part.…Hold Shift and drag that outward…and make sure that's copy and leave that here.…
For the other part, I will select and take that invert…and just making sure that it is crossing…both ways outside this surface of the plank.…I will now select this, right click…and convert it to editable poly since…it had shell modifier over it.…Now I'm just checking that it's…completely through this surface.…So once that is done, I will go to the create panel…and choose the drop down list and look for the…compound objects and I'm going to use ProCutter.…
So if I click on ProCutter, I have multiple options,…so I'm going to choose pick stock objects…
First, Zaheer explores artistic ways to block out the basic forms of your structure, such as using exaggerated proportions and irregular, tilted shapes. Next, he shows how to add details to the forms. Then he demonstrates how to add the more stylized elements including textures, imported materials, color refinements, and lighting. He wraps up the course by wrapping up the workflow, making final render passes and preparing the scene for export. Along the way, he covers art creation, modeling, compositing, and more.
- Exploring the elements of stylization
- Analyzing a reference image
- Blocking out basic shapes
- Reshaping forms
- Creating details
- Creating stylized elements
- Creating materials in 3ds Max
- Color correcting materials
- Preparing materials for export
- Importing elements into a scene
- Adding lights to a scene
- Setting up V-Ray Renderer
- Fixing issues with renders and lights
- Compositing render passes in Photoshop
Skill Level Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
V-Ray 3.0 for 3ds Max Essential Trainingwith Brian Bradley6h 58m Intermediate
1. Blocking Out Basic Shapes
2. Adding Details to Basic Shapes
3. Creating Stylized Details
4. Creating Textures, Exporting, and Rendering
Next steps1m 54s
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