Join Aaron F. Ross for an in-depth discussion in this video Open Shading Language code editor tips and tricks, part of 3ds Max: Tips, Tricks and Techniques.
- [Instructor] Previously in this weekly series…I covered the basics of editing shader code…in the Open Shading Language.…Today I'd like to show some tips and tricks…for the OSL Code Editor, particularly hotkeys…and font customization.…I've got a scene already with just…a single OSL map node in it.…Open up the Material Editor,…and double click on that map node to load its parameters.…Click the pencil icon to open up the OSL Code Editor,…and we see the code for the Simplex Noise Pattern Generator…that we created earlier in this course.…
The first keyboard shortcut I want to share with you…is to change the font size here, and that is…Control and mouse wheel.…So hold down the Control key and turn the wheel…on your mouse and you can make that code very large.…Notice that because I've got some tabs here…we might have some issues with the spacing.…If I zoom back with Control and mouse wheel…I can actually get to a situation where…it looks like there's no white space there,…but in fact there is.…So be careful about that.…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Advanced Lighting (2017)with Aaron F. Ross2h 52m Advanced
3ds Max: Advanced Materials (2017)with Aaron F. Ross2h 34m Intermediate
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