- [George] Well that's just about it for the course.…I hope you enjoyed it.…Now KeyShot is a very easy to use renderer,…but as with all renderers it takes…awhile to get used to it and understand…exactly what settings work best to create the best images.…So go ahead and continue to practice KeyShot…with your own models, and until next time,…this is George Maestri, see you later.…
In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Intermediate
3ds Max 2017: Advanced Lightingwith Aaron F. Ross2h 52m Advanced
3ds Max 2017: Advanced Materialswith Aaron F. Ross2h 34m Intermediate
1. The KeyShot Interface
2. Create a Simple Render
3. Work with Materials
4. Lighting and Rendering
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