Join Brian Bradley for an in-depth discussion in this video New UI elements and Quick Settings, part of V-Ray 3.0 for 3ds Max Essential Training.
- Along with the V-Ray toolbar,…Chaos Group have also added a number…of other UI enhancements in V-Ray 3…that are aimed at both simplifying…and speeding up rendering for artists…who are much more concerned with…producing a good looking render,…than they are with tweaking and fine tuning…every aspect of the render process.…The first of the two enhancements…that we will look at in this video…is the simplified UI layout,…that is now applied by default…to certain areas of the 3ds Max Render Settings dialogue.…In fact, if I go ahead and open that up using the F10 key,…and then jump, first of all, into the V-Ray tab,…you can see that in both the Global switches…and Color mapping roll-outs,…we have this color coded toggle button,…currently set to green, that says, "Basic."…This means that the roll-out is currently displaying…only the most important, or likely to be changed,…parameters that are housed here.…
If I click the button, however,…we get a color change, a text change,…but most importantly, a change in the number…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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