This video shows how to navigate within a viewport in KeyShot. George demonstrates how to pan, dolly, and orbit the camera as well as how to set focal length and other camera attributes.
- [Instructor] Now let's take a look at how to navigate…in a viewport using KeyShot.…Now, this is our main viewport here,…and this is always rendering, as we've seen before.…But we can navigate in this, so as we've seen,…we can select this control here, left-click and drag,…and we can tumble the camera.…We can select this tool here,…and then we can pan left, right, up, and down.…And then we can select this one here,…and again, left-click and drag to dolly in and out.…
Now there is an easier way to navigate,…and that's just by staying on the tumble command.…So when we go onto tumble, we can again left-click and drag…to tumble the camera, but, if we have a three-button mouse,…we can middle-click and drag to pan.…So again, left-click to tumble, middle-click to pan.…And then, if we have a middle mouse wheel,…we can roll that wheel to dolly in and out.…Now if you want to zoom the camera instead of dolly,…you can change the focal length.…
Now we can do that in one of two places.…We have our lens length here, and we can just change that,…
Author
Released
2/28/2017In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
Duration
Views
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Introduction
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Welcome44s
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1. The KeyShot Interface
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Navigation in KeyShot2m 50s
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Performance settings3m 11s
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Manage scenes2m 32s
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Select and move objects3m 43s
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File management2m 24s
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2. Create a Simple Render
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Import assets into KeyShot2m 25s
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Assign materials4m 13s
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Modify materials4m 39s
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Add texture maps3m 49s
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Set up the final render4m 18s
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3. Work with Materials
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Create materials5m 51s
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Bump and opacity mapping5m 7s
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Use material graphs4m 32s
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4. Lighting and Rendering
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Use objects as lights3m 24s
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Use backplate images3m 6s
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Work with cameras5m 16s
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Create depth of field2m 9s
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5. Animation
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Create a turntable animation2m 37s
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Animate parts of objects2m 59s
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Camera animation3m 46s
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Conclusion
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Next steps24s
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Video: Navigation in KeyShot