Navigating the viewports


show more Navigating the viewports provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Navigating the viewports

Once we got something in our scene, we can now navigate in the viewports to change our point of view. The controls for this are found in the extreme lower right-hand corner of the 3ds Max interface. For example, there is a hand icon, which allows you to move left and right and up and down. Next to that is an Orbit tool. You can click on that. And then if you click in the center of this yellow circle, you can tumble around your scene or basically orbit around the world.

Be careful with the Orbit tool because you want to click in the center of this circle, not on the outside of the circle, because if you click on the outside of this circle, you are actually going to tilt your point of view relative to the horizon line. In film, that's called a Dutch tilt. We usually don't want that. This then brings up the fact that the 3ds Max viewports have a separate Undo buffer. In other words, if you just clicked Undo over here, that would not change your viewport command.

So this is for scene opera...

Navigating the viewports
Video duration: 3m 57s 10h 4m Beginner

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Navigating the viewports provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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