From the course: 3ds Max 2017 Essential Training
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Moving position keys with trajectories - 3ds Max Tutorial
From the course: 3ds Max 2017 Essential Training
Moving position keys with trajectories
- [Voiceover] To conclude our chapter on keyframe animation let's look at this really cool technique to adjust the position keys interactively in the view port. It's called, trajectories. It only works for position transforms. I've got some position keys on my camera here, let's maximize that top view with Alt + W. And we want to go over to the motion panel, and within that motion panel we can click on the trajectories button, and now we can see the trajectories parameters. And if we get it real close here, we will see some white dots. Each one of those white dots is a frame in our animation. And take a look at this. Notice that close to the ends of the animation the dots are closer together. And then here in the middle, they're farther apart. And that's because each one of these dots indicates the same period of time, of one frame, or in this case, 1/30 of a second. And the object is moving more slowly here at the beginning and faster here at the middle, because we've animated it…
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(Locked)
Setting up Time Configuration6m 18s
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Creating keyframes in Auto Key mode4m 22s
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Creating keyframes in Set Key mode3m 52s
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Editing animation in the timeline4m 50s
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Editing animation in the Dope Sheet4m 34s
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Interpolating keys in the function Curve Editor6m 41s
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(Locked)
Moving position keys with trajectories4m 2s
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