Fine-tune multiple animation curves in 3ds Max.
in the curve editor…to modulate the animation function curves.…Specifically, we have the multiplier curve…and the ease curve.…The multiplier curve allows you to change…the value of the key frame or channel or track,…and the ease curve allows you…to change the timing or the speed.…
It doesn't really look like much.…I've designed this to best illustrate the power…of the multiply and ease curves.…We've got the ball bouncing in place here at the end,…and we can cause that bounce to decay or lose energy…with the multiplier curve.…And we can also cause the ball to bounce more times…in the same distance by slowing down the curve…or using an ease curve.…
So let's check this out.…Let's select the ball,…and with that ball selected,…we can now see the key frames on the motion path,…and notice that the ball's traveling…in a straight line here.…Now, we could accomplish something similar…with the motion path, but it would still be…a little bit tricky to change the speed of the ball…while maintaining this linear path through space.…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2017: Advanced Lightingwith Aaron F. Ross2h 52m Advanced
3ds Max 2017: Advanced Materialswith Aaron F. Ross2h 34m Intermediate
3ds Max 2019 Essential Trainingwith Aaron F. Ross10h 39m Intermediate
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