- [Instructor] Max Creation Graph is a powerful…node-based programming environment…for developing scripted plugins.…For a non-programmer like myself,…the way to get started with MCG…is to modify existing graphs.…In this exercise, we'll make some minor…user interface modifications to a tool…provided by Autodesk in the MCG Samples Pack.…Before beginning this exercise, you'll need to download…and install the MCG Samples Pack,…and you'll also need to modify your 3dsmax.ini file…so 3ds Max can find sample source graphs.…
I covered MCG file management…in the previous movie in this weekly series.…If you haven't already followed the steps…in getting started with Max Creation Graph,…please do so now before proceeding.…To modify an existing tool,…we'll want to make a copy of the tool first.…That way, we can't mess up the existing tool.…For most files such as a 3ds Max scene, it's a simple matter…to make a copy of the file and rename it,…but MCG is different.…We can't just copy and rename….maxtool or .maxcompound files.…
This is because MCG uses a system of ID numbers called GUID…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2017: Advanced Lightingwith Aaron F. Ross2h 52m Advanced
3ds Max 2017: Advanced Materialswith Aaron F. Ross2h 34m Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Rendering with Arnold (2017)with Aaron F. Ross2h 40m Intermediate
3ds Max: Tips and Tricks
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