Modeling the upper body


show more Modeling the upper body provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max show less
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Modeling the upper body

The shoulder area is a particularly tricky part of the anatomy to model because of the wide variety of movements that shoulders must be able to make. Shoulders can move, rotate, and twist in so many different ways that there is no one single topology that will work perfectly for all animation needs. The approach that we will take in this video is for an average setup that should work well for most character designs. As you get better at modeling, and as you work with setup artists, you should be able to adapt what you learn here to a variety of situations.

Before getting into the body, let's do one thing: I am going to make the head objects frozen so that they don't get in the way of what I am doing with the body. I'm just going to select everything and right- click. Go to Object Properties and Freeze. The first thing I want to do with the body is establish the flow zone for the shoulder and chest. This part of the body has very specific ways that the muscles and joints move....

Modeling the upper body
Video duration: 9m 45s 4h 31m Intermediate

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Modeling the upper body provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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