Model the Tongue and Eyebrows of a Character in 3ds Max


show more Modeling the tongue and eyebrows provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max show less
please wait ...

Modeling the tongue and eyebrows

Now that we've got some of the heavy lifting out of the way, let's have a nice relaxing section where we can casually make some of the simplest parts of the character: the tongue and eyebrows. They are pretty much just tweaked-out boxes, so it's not much work to make them. This will also be a good review of some of the simple modeling techniques that come in handy when doing all kinds of other modeling work. Let's do the tongue first. I want to move the view back a little bit so I can see the grid. Let's start with making a box. I'll go to the Create palette and click Box.

Let's turn on Snaps, so that we can get this snapped more precisely to the grid. I'll hit S. And I'll just drag out a box, so that it's equally spaced over the grid. And right-click to lock it in. I'll just hit S again to turn off Snaps, and let's turn on Edged Faces. I'm going to change some of the creation parameters on this box. I want a few more segments down the Wi...

Modeling the tongue and eyebrows
Video duration: 7m 43s 4h 31m Intermediate

Viewers:

Modeling the tongue and eyebrows provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
please wait ...