Modeling environment geometry


show more Modeling environment geometry provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max show less
please wait ...

Modeling environment geometry

Environment mapping and the skylight are the conventional way of using image based lighting. However, there are some limitations that we can work around by using an actual piece of geometry. First of all, as I said previously, we cannot turn off this background in the RGB pixels of our rendering. We can replace that in post, but it's always going to render no matter what we do. If we replace this with a piece of geometry, then we can actually hide it from the camera and render whatever background color we want.

Additionally, a piece of geometry is much easier to manipulate than the environment background here. And for two reasons, one, we can select a piece of geometry and directly rotate it and see what we're getting in the view port. And additionally, there's a limitation of spherical environment mapping in 3DS Max in which we cannot rotate in the longitudinal direction. Let me show you what I'm talking about. We'll go into the material editor and we want to find the bit map node t...

Modeling environment geometry
Video duration: 5m 42s 3h 25m Intermediate

Viewers:

Modeling environment geometry provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
please wait ...