From the course: V-Ray 5 for 3ds Max Essential Training
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Material presets and previews
From the course: V-Ray 5 for 3ds Max Essential Training
Material presets and previews
- [Instructor] One of the goals that Chaos Group would appear to have always had in mind in connection not only with the V-Ray renderer, but also with their other products as well, has been that of making those products as easy to use as possible for artists, whilst at the same time, allowing them to have as much control over various aspects of their projects as practical with the two new additions to V-Ray 5 that we will very quickly talk about here, perhaps demonstrating that fact clearly for us, these being the new material previews that install with V-Ray 5, along with the new preset options that can be found on the V-Ray Material itself. To take a look at those, let's open up the Material Editor and then in the Shader Ball tab click to load up the shader ball materials parameters. What we see right at the top of those, in the basic parameters rollout, is the preset dropdown, which houses some 27 different common…
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Contents
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New Frame Buffer overview4m 11s
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Light mixing: Part 13m 56s
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Light mixing: Part 27m 25s
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Color correction and layered compositing3m 54s
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Using the History tool4m 49s
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Interactive lens effects2m 18s
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Asset Browser and Material Library7m 20s
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Material presets and previews3m 57s
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Coat and sheen layers5m 6s
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UVWRandomizer map4m 31s
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Light Path Expressions workflow6m 13s
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ACES primer4m 34s
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Native ACEScg support6m
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