From the course: 3ds Max 2021 Essential Training
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Manipulating and fine-tuning TextPlus - 3ds Max Tutorial
From the course: 3ds Max 2021 Essential Training
Manipulating and fine-tuning TextPlus
- [Instructor] In the previous movie, we created this 3D type logo using TextPlus. Now, we'll fine tune this by adjusting it's Level of Detail. And also, adjust the typography on a per character basis with Interactive Manipulation. Let's do that first. We'll go into the front viewport. Click in that view and maximize it with alt + w. Select the TextPlus object. Go to the Modify Panel. And in the Parameters rollout turn on Manipulate Text. Then you'll need to click on the type object, itself. And you'll see little yellow dots in the center of each one of those characters. And you'll be able to manipulate each one of those individually, when you click on the yellow dot. Once I click on the yellow dot for that K, I have access to it's Transform Tools. So for example, I can scale that K up. And if I want to scale uniformally, I'll click on the arrow on the upper right corner, and drag that and set the scale of that letter.…
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Contents
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Creating shapes4m 34s
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Editing Bezier splines5m 17s
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Setting shape detail with interpolation3m 58s
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Modeling with the Extrude modifier5m 5s
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Extruding along a path with the Sweep modifier4m 13s
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Exporting paths from Adobe Illustrator4m 1s
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Importing Illustrator paths to 3ds Max3m 54s
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Adding a Bevel modifier4m 37s
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Controlling level of detail for a Bevel modifier5m 3s
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Modeling typography with TextPlus6m 30s
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Manipulating and fine-tuning TextPlus4m 36s
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