Change frustum size and disable lens breathing
- [Narrator] The physical camera permits…the enabling or disabling of the target at any time,…and as I mentioned earlier, you may want…to have a target in some applications,…and no target in other applications.…If you do choose to use the camera target,…on a physical camera, there's one thing…I wanted to show you just to look out for,…and that is a lens breathing effect…that can happen when the camera target is very close.…Select the physical camera, and with it selected,…we can see the frustum, or the cone, of its field of view.…
Now over in the modify panel, we can turn targeted on,…and now the target is a separate object or gizmo…that we can select in the view port,…and if it doesn't refresh, we can just…play around with this target distance spinner.…Click and hold the mouse and drag up and down,…and that caused the display to refresh,…and now I've got a box, I can…select that target and move it.…If we move it in the default view coordinates,…in the top view, then we're simply panning.…
Sometimes we want to move the target closer…
AuthorAaron F. Ross
- Improving productivity in the viewports
- Customizing display and camera options
- Rigging a camera for animation
- Controlling and keyframing rotations
- Prioritizing pan, tilt, and roll axis order
- Keyframing camera movement such as pan and dolly
- Keyframing compound camera movement
- Animating a camera crane or jib arm
- Animating a walk-through with Path Constraint
- Projecting an isometric view
- Defining motion blur parameters
- Blurring by distance with depth of field
Skill Level Advanced
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 48m Appropriate for all
1. Viewport Tips and Tricks
2. Working with Cameras
3. Rigging and Animation
4. Compound Camera Animation
5. Special Effects
Next steps1m 2s
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