This video shows how to manage the objects in a KeyShot scene. George shows how to navigate hierarchies and select objects. He also demonstrates how to hide and show objects.
- [Instructor] When you work with scenes in KeyShot,…you often need to manage the objects within the scene.…So let's take a look at the scene tab in KeyShot.…Now we can find it over here in the project window,…and we have this tab here for scene.…And if we want, we can click on this little double…or triple dot here, we can actually pull down…to see everything that's in the scene.…And as you can see, this particular scene…has a main node for the camera itself,…and then we have sub-nodes.…This one here is for the bellows of the camera.…
This is for what we call the bellows assembly.…And as you can see, if I were to tumble around here,…you can see that that's just those objects.…And in fact, if I hit this little plus sign here,…you can see that we have all sorts…of different objects here, we have the rivets,…we have the actual mechanism, and so on.…And if I want, I can hit…this little minus sign here to collapse that.…So again, with the lens assembly, we have all sorts…of things from the glass on the lens…to the actual metal that holds that together.…
In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
3ds Max: Advanced Lighting (2017)with Aaron F. Ross2h 52m Advanced
3ds Max: Advanced Materials (2017)with Aaron F. Ross2h 34m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross4h 31m Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. The KeyShot Interface
2. Create a Simple Render
3. Work with Materials
4. Lighting and Rendering
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.