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Manage materials across multiple objects

Manage materials across multiple objects - KeyShot Tutorial

From the course: Learning KeyShot

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Manage materials across multiple objects

- [Instructor] As we start working with more complex scenes, we're going to have to worry about managing materials, so that way the scene is still efficient. So let's take a look at how to manage materials across multiple objects. So here I have our camera scene here, and as you can see, we've got a lot of different objects in here. And if we go over to our project window here, under Scene, you can see that we've got a lot of parts here. So if I open up, say, bellows assembly, you'll see that we have all these different parts and all of those have materials assigned to them. Now in this particular scene, a lot of these have the Chrome Worn material applied to it. Now if we wanted to change the material in all of the objects, all we have to do is select the material, say for example, this black paint material, and just drag it over. So if I drag it over any one of those, it'll go ahead and change all of those. So if I drag it over in the Scene, it will go ahead and change everything…

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