Making fingers and finishing the hand


show more Making fingers and finishing the hand provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max show less
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Making fingers and finishing the hand

The fingers are a fun chance to do some stylization on toony characters. It's also a good way to learn some timesaving techniques, by modeling just one finger and then copying it for the rest. Let's start out by freezing the hand so that it doesn't get in the way of the fingers for now. I am just going to select it, right- click, Object Properties, and Freeze. Let's start by making just one finger. Then we'll duplicate it. This is going to save time, so that we only really have to work on one finger. Let's make a box and drag it over the reference and right-click to lock it in.

Let's look at this in the Perspective view. I am just going to hit Z to zoom in. We want to convert this to an editable poly so we can make some changes to it. Let's go into Polygon mode. I want to delete this face here that's closest to the palm so that we can connect it to the hand later. I'm also going to put a TurboSmooth on this, just to make it easier to see what this is even...

Making fingers and finishing the hand
Video duration: 7m 53s 4h 31m Intermediate

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Making fingers and finishing the hand provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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