Load and save liquid simulation parameters.
- [Instructor] The Arnold standard surface material…can produce iridescent effects,…using a feature called thin film.…It's modeled on the physics of a soap bubble,…or very thin films of transparent material…that may only be a few molecules thick.…The thin film feature can also be utilized…to produce other kinds of iridescent effects,…such as the back of a scarab beetle…or metal flake car paint, or in this case,…ceramic glazing that has a metallic…or crystalline component to its chemistry.…
Let's open up the material editor…and assign the Arnold standard…surface material to this model.…We'll go to the material editor from the main toolbar,…and I've got a stripped-down version…of the material editor just to keep things simple…for the demonstration.…I'll create the Arnold standard surface material…by right-clicking in the view,…choose materials, Arnold, surface, standard surface.…Double click it, to load its parameters…and rename it iridescent glaze.…
To assign it to the geometry,…let's open up the scene explorer,…got that on the main toolbar here.…
AuthorAaron F. Ross
Skill Level Intermediate
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