From the course: 3ds Max 2019 Essential Training

Unlock the full course today

Join today to access over 22,500 courses taught by industry experts or purchase this course individually.

Linking objects

Linking objects - 3ds Max Tutorial

From the course: 3ds Max 2019 Essential Training

Start my 1-month free trial

Linking objects

- [Narrator] Having set the positions and orientation for all pivot points and also determined the optimal order of rotation for all objects in the hierarchy we're now ready to create the parent child links. And this is done in numerous ways in 3ds Max. The primary method is from the buttons on the main toolbar. Select and link and unlink selection. To create a link, click on the select and link button and get in a little bit closer here, maybe. And I want to link this wrist object to the elbow. Click and hold the mouse down and then drag over to the other object and when the cursor changes to two little boxes you know that you're hovering over an object that's legal to be a parent for the selected object. Release the mouse and the new parent flashes just briefly to indicate that the link has been made. And we can test this, go over to the rotate tool and select the elbow, and rotate it in Gimbal coordinates and we can see that the wrist object is following. We'll undo that with…

Contents