Join Brian Bradley for an in-depth discussion in this video Limit controller, part of Animating in 3ds Max: Constraints, Controllers, and Wire Parameters.
- [Narrarator] When animating with objects that…have been created in a virtual 3D space,…one of the problems that we oftentimes run into,…is the lack of constraints and limits that exist in…the physical world.…For instance, in our style scene, here,…we have a simple door handle and latch set up,…that if I just select the door handle,…and with the rotate tool enabled and the…reference coordinates system set to gimbal,…rotate around the Y axis,…causes the latch to retract and so behave in a…manner that is physically plausible.…
The problem, though,…is that currently I can just keep on rotating,…and so have the latch travel an unlimited distance in…any direction that I want.…Which, of course, isn't physically plausible for the…object that we are animating.…To fix this, and so ultimately make the job of…animtaing the set up much easier,…what we can go ahead and do is make use of…a limit controller.…To accomplish that, with the handle selected,…all we need do is jump into the motion tab on…the command panel,…and select the Y rotation track from the controller list.…
- Reviewing the importance of pivot points in animation
- Accessing and working with controllers in the UI
- Creating reaction animations
- LookAT controllers
- Wire parameters
Skill Level Intermediate
3ds Max 2018: Mastering UVW Mappingwith Joel Bradley2h 31m Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Stylized Environment for Animationwith Zaheer Mukhtar4h 44m Intermediate
3. Wire Parameters
What's next1m 6s
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