In this video, George shows how to use HDRI images as lights sources in a KeyShot scene. He takes images from the library and adjusts them so that the lighting matches the scene.
- [Instructor] Now that we have our materials in place,…let's go ahead and add some light to the scene,…and get ready for final rendering.…Now, lighting in KeyShot is mostly done…through image-based lighting, so your…environment is actually also your light.…So, let's go over to the Environments tab,…and that's really where we'll find our lighting models.…Now under this, we have a number of ones,…we have Interior, Outdoor, Studio, as well as Sun & Sky.…
Let's go ahead and just take a look…at some of the interiors here.…As you can see, we have a number of ones that are provided,…so for example, if I double-click on Stairwell,…you can see that, or if I double-click on…Apartment, you can also see that.…And notice how the light changes.…Now if we go over to Outdoor, you can see…we have a number of ones here,…if we go over to Outdoor you can see…we also have a number of environments,…I'm going to double-click on Iceland here,…and as you can see, it now puts it outside.…
Now with any of these environments,…we can adjust them over here in the project window,…
Author
Released
2/28/2017In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
Duration
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Introduction
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Welcome44s
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1. The KeyShot Interface
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Navigation in KeyShot2m 50s
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Performance settings3m 11s
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Manage scenes2m 32s
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Select and move objects3m 43s
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File management2m 24s
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2. Create a Simple Render
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Import assets into KeyShot2m 25s
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Assign materials4m 13s
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Modify materials4m 39s
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Add texture maps3m 49s
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Set up the final render4m 18s
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3. Work with Materials
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Create materials5m 51s
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Bump and opacity mapping5m 7s
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Use material graphs4m 32s
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4. Lighting and Rendering
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Use objects as lights3m 24s
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Use backplate images3m 6s
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Work with cameras5m 16s
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Create depth of field2m 9s
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5. Animation
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Create a turntable animation2m 37s
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Animate parts of objects2m 59s
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Camera animation3m 46s
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Conclusion
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Next steps24s
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Video: Lighting the scene with images