Layering color in window frames and doorways


show more Layering color in window frames and doorways provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max show less
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Layering color in window frames and doorways

When we are adding detail to a texture of a building, we need to consider the small steps and small details we see in areas like windows where we may see more stepping or level changes in the window frame than there is in the entire facade. The brick is actually fairly flat, but in the windows they have upper and lower frames and a frame around which may have its own trim. We need to paint this in Photoshop so it looks right, even though it's just really a flat polygon. These windows are single hung where the bottom moves up inside of the top.

They also have a wood frame around. We can just see here in this sort of warm tan. To begin with, I'll start out in that diffused texture I had used in previous exercises, where I have my window polygons inside the opening of the window, sized as big as possible without overlapping. What I will do to begin a window is make a new layer. As always, make a new layer for new construction. It makes it easier to adjust and separate. On my template l...

Layering color in window frames and doorways
Video duration: 8m 39s 5h 54m Intermediate

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Layering color in window frames and doorways provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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